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PROJECTS

The following are a series of projects I've worked on as a narrative designer, game designer, or as a developer!

Click on a title to learn more about what I worked on for that project and what I learned in the process.

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Narrative Design Lead

Inspired by real stories from Kosovo and the Balkans, Peaceland: Choose Your Memory is a narrative adventure game where your choices matter. Set in a fictional world recovering from conflict, play as a journalist discovering the memories of everyday people.

Your goal? Determine whether the region is moving towards peace, or back to war.

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Lead Programmer

Have you ever wanted to work in a truly hellish kitchen?

Order of Cthulhu puts an cosmic horror spin on the classic cooking simulator. Make sure you get all of Cthulhu and his friends' orders correct in time, otherwise they might just eat you instead!

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In the Shadow of St. Amelia's

Writer and Developer

Inspired by What Remains of Edith Finch and Disco Elysium, In the Shadow of St. Amelia's is a text-based dark narrative adventure game about a guilty conscience. Explore the gloomy lighthouse of St. Amelia's as you tend to it's upkeep, but there's more to this place than meets the eye...

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